Gaming

The Hollow Wave: My Neighbor Alice Ends Its Airdrop Journey with 250,000 $ALICE

After months of quests, occasions, and climbing the leaderboard, My Neighbor Alice is heading into the ultimate stretch of its year-long airdrop marketing campaign. The Hollow Wave, working from November 4 to December 2, marks the final and largest chapter of the $ALICE Journey, providing up a prize pool of 250,000 $ALICE.

Not like earlier waves, this one shifts the main focus nearly totally to gameplay. With fewer social media duties and extra in-game challenges, it’s designed to reward lively gamers who spend time in Lummelunda.

Key Highlights

  • Closing section of the $ALICE Journey runs Nov 4 – Dec 2

  • 250,000 $ALICE up for grabs

  • Emphasis on quests over social duties

  • Closing Recreation Nights: Nov 14 & 28 at 12:00 UTC / 13:00 CET

  • Closes out the most important airdrop within the recreation’s historical past

Quests Take Heart Stage

This spherical is all about in-game motion. Gamers can count on extra quests and challenges contained in the world of Lummelunda, changing the social checklists that featured closely in earlier occasions. Because the announcement put it: “Much less noise, extra motion: Social duties are toned down this spherical, letting in-game ability take the highlight.”

The brand new format offers each participant an actual probability to earn rewards—no matter leaderboard rank. Whether or not you’re crafting, questing, or simply persistently exhibiting up, your efforts depend.

Two Closing Recreation Nights

Scheduled for November 14 and 28 at 12:00 UTC / 13:00 CET, the ultimate Recreation Nights supply one final shot at bonus factors. These classes have change into a staple of the airdrop, bringing gamers collectively to compete, strategize, and share updates in actual time.

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Extra than simply an opportunity to climb the ranks, Recreation Nights have helped construct a robust sense of group amongst gamers world wide.

A Look Again on the Journey

It began with the Icy Wave, continued via the Forest and Oasis, and now ends with the Hole Wave. Alongside the best way, gamers tackled new quests, explored evolving recreation mechanics, and located other ways to play, drawing greater than 72,000 individuals in whole.

Collectively, gamers have accomplished:

  • 2.7 million social duties

  • 113,000+ in-game missions

  • 626,183 in-game actions or claims

The marketing campaign has stored gamers engaged and lively throughout a number of waves — no small feat in Web3 gaming.

With the Hole Wave, My Neighbor Alice brings its airdrop full circle. It’s not nearly distributing tokens; it’s about rewarding consistency, creativity, and in-game dedication. For long-time gamers, it’s a last probability to be a part of one thing that’s grown far past a easy rewards marketing campaign.

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