‘Eve Frontier’ Game Trial Will Open ‘Eve Online’ Ethereum Spinoff to All

Ethereum-based massively multiplayer on-line (MMO) area survival recreation Eve Frontier will host a 10-day free trial interval beginning on Friday, April 11.
Open till April 21, free trial gamers will get to discover the universe, constructing and commanding ships and making an attempt to outlive in a recreation during which the world “actually needs to kill you,” in response to CCP Video games CEO Hilmar Veigar Pétursson.
The Remnant Entry trial coincides with the start of the sport’s third section, a 60-day interval during which it usually implements new gameplay or financial options.
The Remnants are reawoken. Play EVE Frontier FOR FREE throughout our 10-day Remnant Entry interval beginning THIS FRIDAY, the eleventh of April.
For extra data, go to https://t.co/2DQEkEDr1v pic.twitter.com/3JDhYAFbkN
— EVE Frontier (@EVE_Frontier) April 8, 2025
CCP Video games opened closed alpha entry to Eve Frontier with the sale of Founders Entry passes in mid-December. Obtainable in three tiers starting from $30-$90, the passes present gamers with extra perks like an “always-on” server and post-launch subscription time.
Free trial customers is not going to obtain any Founders Entry perks or customizations.
CCP Video games raised $40 million in 2023 to increase its space-themed Eve On-line gaming universe through blockchain. The sport lately appointed a former economist from the Central Financial institution of Iceland to be its Head of Economic system because it continues experimenting forward of a full launch, within the hopes of perfecting a “player-driven monetary system.”
Constructed on Redstone, a gaming-centric Ethereum layer-2 community constructed for autonomous worlds, Eve Frontier is designed to help a multi-token ecosystem, together with an eventual EVE token that can act because the ecosystem’s utility token.
Eve On-line, the massively multiplayer on-line role-playing recreation MMORPG that preceded Eve Frontier, was first launched by CCP Video games in 2003. It’s thought-about one of the hardcore video games available on the market, with devoted in-game clans referred to as firms, intensive lore that has impressed a number of books, and an annual official fan competition in Iceland.
Edited by Andrew Hayward





