Ubisoft Adds AI Agents to ‘Captain Laserhawk’ Game That Vote and Govern

Ubisoft is handing management to AI in its newest blockchain experiment, Captain Laserhawk: The G.A.M.E., launching a brand new text-based governance expertise to the Ethereum-based sport this week at ETHCC in Paris.
Within the sport, AI brokers tied to NFT-based characters don’t simply exist—they vote, govern, and evolve based mostly on participant selections.
Developed in partnership with French AI developer LibertAI, the most recent Captain Laserhawk twist introduces AI-powered options to the present NFT characters referred to as Niji Warriors. The brokers linked to every of the ten,000 NFTs can act autonomously and make in-game selections on behalf of their homeowners, analyzing proposals, casting votes, and logging actions on-chain.
Set within the dystopian universe of Ubisoft’s Netflix animated sequence “Captain Laserhawk: A Blood Dragon Remix”—which is impressed by a sport within the Far Cry sequence—the undertaking spans two interconnected experiences: a top-down multiplayer shooter launched in December on Ethereum’s Arbitrum community, and a brand new text-based governance simulator debuting in July.
Each experiences depend on the identical Niji Warrior NFTs. However whereas the shooter emphasizes motion and crossover content material from different Ubisoft franchises, the upcoming text-based part focuses on decentralized storytelling and AI-driven decision-making, all constructed on LibertAI’s know-how.
The groups confirmed a primary glimpse of the deliberate AI governance expertise again on the ETH Denver convention in February.
“What’s modified since Denver is that NFTs and PFPs can now vote on Snapshot,” Didier Genevois, Technical Director and Govt Producer at Ubisoft, informed Decrypt. “The NFTs are initialized with personas tied to their metadata—that is the primary iteration—in order that they have distinct personalities. When you don’t vote, your NFT will vote based mostly on that persona and clarify why.”
Genevois described the sport as an experiment in AI governance, set inside a world that blends characters and content material from varied Ubisoft IPs, together with Far Cry 3: Blood Dragon, Watch Canine 2, Murderer’s Creed, Rayman, and Rainbow Six.
Every AI agent is constructed with particular traits—equivalent to age, occupation, persona, and values—and powered by LibertAI’s fashions. These brokers forged votes utilizing suitable wallets and justify their selections utilizing reminiscence, sport context, and participant historical past. All selections and reminiscence states are logged on Aleph Cloud to make sure transparency and stop tampering.
“The objective is to attach in-game actions to governance. Unlocking content material within the text-based sport can affect how your Niji votes sooner or later,” LibertAI Lead Contributor Jonathan Schemoul informed Decrypt. “Ultimately, Nijis may govern the sport world itself. The sport will doubtless evolve based mostly on their selections, that are formed by your in-game actions.”
Whereas AI brokers act autonomously, gamers can intervene in the event that they select. Genevois emphasised that the strain between AI company and human management is central to the expertise.
“It’s essential for us to go away room for people,” he added. “If you wish to have an effect and also you’re involved, then you’ll be able to vote, suggest concepts, and discover a technique to push again towards a world dominated by AI brokers. That rigidity is what pursuits us.
Each Genevois and Schemoul careworn that every participant’s expertise is distinct. Not like current AI gaming mishaps—equivalent to an AI-controlled Darth Vader in Fortnite that spiraled into hate speech—the Captain Laserhawk AI brokers are remoted to every person’s atmosphere.
“When you make it derail, it is going to solely be in your personal expertise,” Genevois mentioned. “It gained’t have an effect on the expertise of different gamers. So should you make it curse, then you definately’ll see some curses in your terminal—however that’s it.”
Ubisoft and LibertAI have constructed guardrails into the system to guard gamers from inappropriate content material. Whereas decentralized AI permits for uncensored fashions, Genevois mentioned the fashions utilized in Captain Laserhawk are curated.
“In decentralized AI, anyone can present uncensored fashions. However for this expertise, the mannequin used is censored, and for good motive,” he mentioned. “If gamers aren’t adults, you don’t need the mannequin to say bizarre or inappropriate issues. The world immediate and the best way the mannequin is used are designed to keep away from that.”
Captain Laserhawk can also be designed to satisfy gamers the place they’re. Whether or not you’re a seasoned in-game hacker or a curious newbie, the sport adapts its issue and dialogue in actual time based mostly on ability stage.
“When you don’t know something about hacking, you’ll be able to simply say, ‘I wish to enter the system,’ and the LLM will information you,” Genevois mentioned. “When you’re an actual hacker, it is going to problem you extra. Everybody will get a special expertise, however the objective is similar.”
Edited by Andrew Hayward





