Game On: Inside Telegram’s Growing Web3 Gaming Empire

As Web3 gaming grows, new platforms are rising to the highest. Certainly one of them is Telegram, a messaging app with 900m+ customers, which is seeing a gaming explosion. In keeping with a current report from Helika, Notcoin, Hamster Kombat and Catizen are trending, making Telegram essential for Web3 recreation studios. With the benefit of use and playability in-built, Telegram is turning into a significant participant in Web3 gaming.
On this article, we dive into insights from the report, exploring every little thing from rising participant engagement and NFT integration to shifting demographics and standout video games on the platform.
Telegram Gaming Progress
Helika’s report exhibits Telegram’s gaming scene is rising quick, with some video games reaching 100,000 gamers in a single month. Whereas Catizen and Hamster Kombat are the most well-liked, even smaller video games are seeing consumer development.
One of many crucial challenges within the report is discoverability. As extra video games are being developed for Telegram, builders must give you a advertising technique to preserve their video games seen in a crowded market. Nevertheless, the info exhibits that video games can see in depth consumer engagement and development with the correct strategy.
In keeping with Helika, the common session size for Telegram avid gamers has elevated from 2.8 minutes to six.7 minutes. So, gamers play not solely extra usually but additionally for longer. Additionally, participant retention is up – signal that Telegram gives a extra partaking gaming expertise than different platforms.
NFT Integration Boosts Participant Engagement
The report additionally exhibits a giant improve in NFT utilization in Telegram video games. In September alone, 3 million lively wallets have been seen in 9 video games, together with Catizen, GAMEE and Cat Gold Miner. The information exhibits Telegram avid gamers will not be simply creating wallets however actively partaking with NFTs by shopping for, buying and selling or utilizing them of their video games.
This stage of engagement means the blockchain options are resonating with Telegram’s customers. For builders, this is a chance to faucet into the rising curiosity in digital belongings and drive participant engagement and recreation development.

Telegram Gaming Demographics
Curiously, Helika’s report exhibits a novel demographic development in Telegram’s gaming ecosystem. Web3 avid gamers have historically been more active in Southeast Asia and Latin America. Nonetheless, Telegram sees most of its gamers from Europe. It is a totally different user profile in comparison with different Web3 platforms and presents new alternatives for builders to focus on particular areas or audiences.
The European consumer base and Telegram’s international attain imply recreation studios have various demographic alternatives. Builders can use this knowledge to create focused advertising campaigns that cater to totally different participant preferences worldwide and get their video games to a broader viewers.
Case Research: Telegram’s Prime Video games
The report additionally options particular examples of video games which have come out of the Telegram ecosystem. Catizen, as an example, simply accomplished its first airdrop, distributed 34% of its whole token provide in September 2024, and noticed a giant improve in participant exercise. GAMEE noticed a 300% month-over-month improve in transactions and participant engagement.
One other recreation to be careful for is X Empire, which has had 48 million gamers since July 2024 with 483 million in-game tokens mined. Rocky Rabbit additionally has 30 million gamers by means of its in-game duties and rewards system. These are examples of the potential for development on Telegram for builders so long as they’ll faucet into the platform’s distinctive options and viewers.

Alternatives for Builders within the Telegram Ecosystem
A number of options make Telegram a pretty platform for builders and gamers. One of the vital notable is the built-in consumer expertise; video games can perform inside the messaging app itself. Gamers can change between chatting and gameplay with out leaving the app or downloading extra software program.
One other characteristic is the stable social integration inside the platform. Gamers can share recreation updates in group chats and channels, problem mates and focus on gameplay. This implies video games can develop organically by means of phrase of mouth and social interplay.
Lastly, using blockchain has been a giant think about Telegram’s gaming ecosystem. Many video games provide token rewards, airdrops and decentralized economies the place gamers should buy, promote or personal in-game belongings.
Conclusion
The Telegram Gaming Report is an optimistic look into the platform’s development and potential. With 900 million users and a rising gaming ecosystem, Telegram is turning into a significant hub for Web3 recreation growth. The benefit of entry and social and blockchain integration means ample alternatives for recreation studios to succeed in a broad and engaged viewers.
Editor’s word: Written with the help of AI – Edited and fact-checked by Jason Newey.





