Tap-to-Earn Gaming Expands From Telegram to TikTok via Solana’s Sonic SVM
Faucet-to-earn took over the crypto gaming panorama this summer time, as Telegram based mostly mini apps attracted over 300 million gamers at a time. However a Solana-based mission has launched a tap-to-earn sport known as SonicX that launches natively inside TikTok, within the pursuit of changing into the Notcoin of the Gen Z-favored social media platform.
Sonic SVM, a layer-2 gaming chain constructed on prime of Solana, plans to companion with content material creators and run a sequence of advertisements on TikTok that gamers will be capable of click on to open the SonicX sport natively inside TikTok. Very similar to mini apps on Telegram, TikTok permits customers to open webpages inside its native browser, the place avid gamers will begin amassing in-game factors after utilizing a social login.
The sport in the end follows an analogous premise to the opposite video games within the tap-to-earn style. Gamers will furiously faucet their screens to gather rings, buy upgrades to passively progress in-game, and invite pals to leap the ranks—all within the hopes of a future token airdrop that has but to be confirmed.
Screenshots from the SonicX tap-to-earn sport. Picture: Sonic SVM
All of this takes place inside a world branded equally to the basic Sonic The Hedgehog online game sequence, though there isn’t a official connection to Sega.
One attention-grabbing quirk is that each in-game faucet can be recorded as an on-chain transaction. We’ve seen this earlier than with a “tickle-to-earn” cat sport known as Tapos on Aptos, which recorded over 115 million transactions in a single day in Might with simply over 63,000 gamers. For perspective, Ethereum processed simply 1 million transactions just a few days prior.
“We speak about bringing a billion customers once we do not actually have a million oftentimes, and I feel one million is a low bar,” Chris Zhu, CEO and co-founder of Sonic SVM, advised Decrypt. “Even with simply 1% of all the TikTok inhabitants, we’re at 10 million customers. So I feel that is not a dream anymore.”
TikTok has 1 billion month-to-month energetic customers, with its whole person base anticipated to develop to 2.35 billion by 2029, in line with Shopify. For comparability, Telegram, which has been the epicenter of the tap-to-earn craze up to now, has 950 million month-to-month energetic customers as of this summer time. Whereas these figures aren’t far off, Zhu believes that TikTok is an untapped market that’s a lot simpler to succeed in by way of promoting.
“Gen Alpha, Gen Z are already buying and selling meme cash and taking a look at this content material on [TikTok],” Zhu defined. “There’s a really shitty expertise in relation to promoting on prime of Telegram. That being stated, we predict TikTok can be one of many largest site visitors swimming pools, if completed proper.”
Screenshots from the SonicX tap-to-earn sport. Picture: Sonic SVM
Sonic SVM is a Solana layer-2 community, additionally known as a “community extension,” that’s performing as a writer for crypto video games—much like the mannequin that Ronin has deployed on Ethereum. Sonic SVM already performs host to 67 playable video games, however the staff believed that TikTok was the very best place to launch SonicX.
This was as a result of staff’s background working at Bytedance, the developer of TikTok. Zhu believes that they’ll maximize utilization of the platform
After all, gamers have interaction in tap-to-earn gaming as a result of promise of their in-game progress translating to token rewards. SonicX is not any completely different with a Sonic token on the horizon, though the sport doesn’t formally promote this as such.
Many different tap-to-earn video games have additionally completed this, more likely to keep away from any potential regulatory points, however SonicX is particularly contending with TikTok promoting restrictions on this case. In any other case, Sonic SVM might face having its principal distribution channel being eliminated.
Notcoin was the pioneer of the Telegram tap-to-earn motion. The sport efficiently launched its NOT token on The Open Community (TON), peaking at a market cap simply shy of $3 billion because the largest crypto gaming token launch of 2024. Since then, Notcoin has reinvented itself by partnering with different initiatives and aiming to turn out to be the ‘Netflix’ of social, viral video games.
It is a comparable mannequin that SonicX goals to copy, albeit on TikTok. Zhu explains that the imaginative and prescient is to onboard different video games into the tap-to-earn style, because it goals to share its viewers across the Sonic SVM ecosystem.
This may be completed by way of social duties that reward gamers, akin to following a mission’s TikTok account. That’s an analogous technique that many Telegram tap-to-earn video games have additionally employed, which Zhu calls “decentralized promoting.”
SonicX on TikTok in some ways is designed as a “development technique” for the broader Sonic SVM gaming ecosystem. And with each in-game click on being recorded on-chain, it might function an commercial for the extent of scalability that Sonic SVM gives, ought to it discover a sizable viewers.
Edited by Andrew Hayward